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 Team Evolution, 5th Gen RMT

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Sailor Moon

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PostSubject: Team Evolution, 5th Gen RMT   Sun Oct 30, 2011 12:28 am

Ciào readers, first let me thank you for taking the time to rate my team. I've been testing this team out, and I've been getting pretty mediocre results, winning around 4/10 of my battles. I don't really know a lot of the 5th Gen Pokemon, only having included one on my team, so if anyone could help me out in that area, thank you! Anyways, without further ado, it's time for you to meet... Team Evolution! *Changes In Bold*

At a Glance


The Process

Spoiler:
 


Spoiler:
 


"Reborn" the Roserade (♂) @ Focus Sash
Ability: Poison Point
EV's: 4 HP/252 SpA/252 Spe
Timid nature (+Spe, -Atk)
- Toxic Spikes
- Leaf Storm
- Sludge Bomb
- Sleep Powder

Freshly caught Roserade, directly imported from Sinnoh to poison you. Anyone who played competitive Gen 4 should know this guy. Standard, except for Hidden Power, mine is Dark and unfortunately, I have no way to change it.


"Lucy" the Heatran (♀) @ Chople Berry/Shuca Berry
Ability: Flash Fire
EVs: 252 SpA/4 HP/ 252 Spe
Modest nature (+SpA, -Atk)
- Fire Blast
- Stealth Rock
- Dragon Pulse/Earth Power
- Roar

This Heatran doesn't really focus on hitting the enemy, instead, she acts as support and a trapper. I chose a Chople Berry atm instead of a standard Passho/Shuca Berry because of my bad luck into switching onto fighting attacks. I may replace it later. As you can see, Heatran provides a defensive section to my team. Stealth Rock is there because I can't afford to waste one of Swampert's Attack slots, Magma Storm is to prevent walls from escaping, (so I can set up on them) and Roar is to shuffle my opponent's team around. Dragon Pulse is filler and can be replaced. Under suggestion of Anthrix, I've made this Heatran focus more on the offensive. I will be keeping Chople Berry for now, as there are many Fighting Types running rampant as of now.


"Amaterasu" the Lucario (♂) @ Life Orb / Air Balloon
Ability: Steadfast
EVs: 252 Atk/ 4 HP/252 Spe
Jolly
nature (+Spe, - Atk)
- Close Combat
- Crunch
- Extremespeed

- Swords Dance


The thought behind this Lucario is to act as a revenge-killer. The EV's allow this Lucario to outspeed some threats, like Dragonite, (insert Pokemon with Base Speed <90). This Lucario acts suprisngly well, as BW introduced a lot of slow but strong Pokemon. Jellicent still remains a bit of a problem, but not as much when I had Virizion. Since my Lucario is not the Swords Dance variant, WoW has no effect on it's offence. More Problem with Jellicent, but an added Physical Sweeper. The move-set is a bit different, to me, Blaze Kick is more appealing than Ice Punch/ ExtremeSpeed.I designed this Lucario for an Excadrill counter, I lol when Me First + Swords dance'd Earthquake kills that scrub. Meant to be an Exca counter/revenge killer, no one really expects Me First on Lucario, and the suprise factor is really working on WIFI.


"Lazuli" the Swampert (♀) @ Leftovers
Ability: Torrent
EVs: 252 HP/4 Atk/252 Spd
Adamant nature (+Atk, -SpA)
- Curse
- Rest
- Superpower/Avalanche
- Earthquake/ Aqua Tail

This is a set I've been using to relative to mediocre success lately, with proper set-up, I feel that it has potential.
Basically, the idea behind this set is to come in on a wall Heatran has trapped, Curse, and attack with the appropriate move. In the battles I've been in, the most common counter was Ferrothorn. These overgrown, spiky cabbages don't really pose much of a threat. They expect me to switch out so they can Spike, but Suprise! Superpower punishes these Durians for around 47-51 % to it, which means this bastard is only going to be switching on me twice. The reason why I don't carry a Chesto Berry is because I have team support for it, in the means of Heal Bell Dragonite. Other common switch-ins, from what I've seen, are Jellicent, Skarmory, Celebi, Shaymin and to an extent, Gyrados. I mostly rely on team support for all of the others. I was mostly thinking about Ferrothron as I made this set. XD I've found this Swampert to be an OK check for Garchomp, Mixmence and Metagross, as long as I have a +1. Any and every form of criticism is welcomed.


"Tiamat" the Dragonite (♀) @ Leftovers
Ability: Inner Focus
EV's: 252 HP / 44 Atk / 212 Spe
Adamant nature (+Atk, -SpA)
- Heal Bell / Roost
- Dragon Dance
- Dragon Claw
- Extreme Speed

Yay for Dragonite. She never fails me. IMO, for my team, the only reason I chose her over her sexier brethren was - Heal Bell. As my team is very susceptible to status, especially burn, I needed a bulky sweeper, who could also use Heal Bell. Dragonite was the only candidate other than Roserade (Aromatherapy, but very fragile). This set is working for me, as I can come in various times and Heal Bell, then proceed to DD and sweep.


"Chesire" the Gengar (♀) @ Life Orb/Choice Scarf
Ability: Levitate
EV's: 252 SpA/4 HP/252 Spe
Timid nature (+SpA, -Atk)
- Shadow Ball
- Focus Blast
- Pain Split
- Substitute

I hate Evolite. I'd rather prefer my opponent using Bright-powder over Evolite. That's how much I hate it. Thanks to Gengar, I can punish those fools who bring in Chansey (Believe me, there's a Chansey in about 1/3 of teams) and/or Blissey. Pain Split also has useful functions as a semi-reliable way of healing myself, when I'm too damaged from LO recoil. She contributes to my team by getting rid of those annoying walls. She also acts as a backup sweeper if Lucario gets killed.

A Final Glance



Threat List

White = mediocre threat
Orange = Average Threat
Red = Hard Threat

Spoiler:
 





Conclusion
So, my team basically is geared for this strategy: Scolipede Roserade get's the spikes up, dies, Heatran comes in to trap walls, Swampert sets up and tries to sweep while Lucario and Gengar clean up the remains. Dragonite can come in everytime Swampert Rests and Heal Bell. I'm having a lot of trouble against Rain Dance teams, as those annoying scrubs outspeed and KO all of my Pokemon. <I'm looking at you, Kabutops/ Kingdra.> Any criticism is welcome, help me improve my team please! Oh, and take in note that I use this team in the game, not on PO, so it make take a while to make changes to this team. Also, because of this, I can't change Hidden Power types.
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jazz14456

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PostSubject: Re: Team Evolution, 5th Gen RMT   Sun Oct 30, 2011 9:22 am

Conkeldurr counter: Use Life Orb on Gengar all the time. When you predict Conkeldurr is going to use a fighting move, switch in Gengar and attack Conkeldurr's weak Special Defense with Shadow Ball.
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Sailor Moon

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PostSubject: Re: Team Evolution, 5th Gen RMT   Sun Oct 30, 2011 9:49 am

jazz14456 wrote:
Conkeldurr counter: Use Life Orb on Gengar all the time. When you predict Conkeldurr is going to use a fighting move, switch in Gengar and attack Conkeldurr's weak Special Defense with Shadow Ball.
Sorry, I haven't edited this yet. Conkeldurr is not a big problem for me.
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kal2400

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PostSubject: Re: Team Evolution, 5th Gen RMT   Tue Nov 29, 2011 7:45 pm

Sailor Moon wrote:
Ciào readers, first let me thank you for taking the time to rate my team. I've been testing this team out, and I've been getting pretty mediocre results, winning around 4/10 of my battles. I don't really know a lot of the 5th Gen Pokemon, only having included one on my team, so if anyone could help me out in that area, thank you! Anyways, without further ado, it's time for you to meet... Team Evolution! *Changes In Bold*

At a Glance


The Process

Spoiler:
 


Spoiler:
 


"Reborn" the Roserade (♂) @ Focus Sash
Ability: Poison Point
EV's: 4 HP/252 SpA/252 Spe
Timid nature (+Spe, -Atk)
- Toxic Spikes
- Leaf Storm
- Sludge Bomb
- Sleep Powder

Freshly caught Roserade, directly imported from Sinnoh to poison you. Anyone who played competitive Gen 4 should know this guy. Standard, except for Hidden Power, mine is Dark and unfortunately, I have no way to change it.


"Lucy" the Heatran (♀) @ Chople Berry/Shuca Berry
Ability: Flash Fire
EVs: 252 SpA/4 HP/ 252 Spe
Modest nature (+SpA, -Atk)
- Fire Blast
- Stealth Rock
- Dragon Pulse/Earth Power
- Roar

Go with a specially defensive set if your going to run stealth rock plus it helps your team out greatly.

This Heatran doesn't really focus on hitting the enemy, instead, she acts as support and a trapper. I chose a Chople Berry atm instead of a standard Passho/Shuca Berry because of my bad luck into switching onto fighting attacks. I may replace it later. As you can see, Heatran provides a defensive section to my team. Stealth Rock is there because I can't afford to waste one of Swampert's Attack slots, Magma Storm is to prevent walls from escaping, (so I can set up on them) and Roar is to shuffle my opponent's team around. Dragon Pulse is filler and can be replaced. Under suggestion of Anthrix, I've made this Heatran focus more on the offensive. I will be keeping Chople Berry for now, as there are many Fighting Types running rampant as of now.


"Amaterasu" the Lucario (♂) @ Life Orb / Air Balloon
Ability: Steadfast
EVs: 252 Atk/ 4 HP/252 Spe
Jolly
nature (+Spe, - Atk)
- Close Combat
- Crunch/Bullet Punch
- Extremespeed

- Swords Dance



Go with Bullet punch to check Terrakion and Chocie scarf Tyranitar and ko them easily.



"Lazuli" the Swampert (♀) @ Leftovers
Ability: Torrent
EVs: 252 HP/4 Atk/252 Spd
Adamant nature (+Atk, -SpA)
- Curse
- Rest
- Superpower/Avalanche
- Earthquake/ Aqua Tail

Nice a cursepert your team suppoerts it very well.




"Tiamat" the Dragonite (♀) @ Leftovers
Ability: Inner Focus
EV's: 252 HP / 44 Atk / 212 Spe
Adamant nature (+Atk, -SpA)
- Heal Bell / Roost
- Dragon Dance
- Dragon Claw
- Extreme Speed/Fire Punch



Go with a bulky Multiscale OU sweeper instead


"Chesire" the Gengar (♀) @ Life Orb/Choice Scarf
Ability: Levitate
EV's: 252 SpA/4 HP/252 Spe
Timid nature (+SpA, -Atk)
- Shadow Ball
- Focus Blast
- Pain Split
- Substitute

Change it to subdisable Gengar and watch things go crap.



A Final Glance



Threat List

White = mediocre threat
Orange = Average Threat
Red = Hard Threat

Spoiler:
 





Conclusion
So, my team basically is geared for this strategy: Scolipede Roserade get's the spikes up, dies, Heatran comes in to trap walls, Swampert sets up and tries to sweep while Lucario and Gengar clean up the remains. Dragonite can come in everytime Swampert Rests and Heal Bell. I'm having a lot of trouble against Rain Dance teams, as those annoying scrubs outspeed and KO all of my Pokemon. Any criticism is welcome, help me improve my team please! Oh, and take in note that I use this team in the game, not on PO, so it make take a while to make changes to this team. Also, because of this, I can't change Hidden Power types.

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Ayumi

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PostSubject: Re: Team Evolution, 5th Gen RMT   Sat Dec 31, 2011 8:39 am

Wow Senna, Your team looks pretty solid! ^^

I'll try out your team if you don't mind! cat

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PostSubject: Re: Team Evolution, 5th Gen RMT   Fri Jan 27, 2012 1:41 pm

A very solid 4th gen team indeed they don't usually transfer well into 5th gen though but they have their perks.

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